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SECTION 8 - Essence Settings and Other Attributes


10] Marble, By Rob Freundlich

         Make your object a pale white (190-ish on all the RGB sliders),
 high Shiny value, high Hardness, low Roughness, Specular just a few
 shades below the object color, ummm, possibly others as well.
         Apply two wood textures.  The textures are rotated with respect
 to each other. Both have very wide bands (and a low number of bands) and
 a large Variation value (for "burl" effect, according to Understanding
 Imagine).  The color of each texture is a darker shade of grey than the
 object, and the two textures have slightly different colors.

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